Animations, Sparkles, Pops and Grunts


Starting to work on some polish in between adding new levels.

The game is no longer silent!  Traps, chests, teleports and monsters now have sound effects and some visual effects too.  Lots of other things need to make a noise so watch for future builds gradually filling in the sound scape.

There is also now some animations - so our heroes actually run when they move and fights no longer involve the mob just vanishing, and if the hero is not a fighter then the mobs will put up a bit of a fight and block them.

Music will take a little longer - looking for a way to have each hero have their own 15 second tune, but have them overlay as you add more hero loops.  That's out of my skillset so I'll have to start reaching out to composers... which means a budget... which means this must be getting serious!

Upcoming levels include:

  1. The Mines
  2. The Sewer
  3. The Library

Files

dungeon-loop-windows-x86.zip 155 MB
Version 0.0.1.18 Aug 17, 2021
dungeon-loop-windows-x64.zip 162 MB
Version 0.0.1.18 Aug 17, 2021
dungeon-loop-mac-universal.zip 180 MB
Version 0.0.1.18 Aug 17, 2021

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