New level added "The Wall"
The first new level to be added post jam is "The Wall". This one takes gameplay in a new direction - upwards!
Lots of mechanics in this level so it took a little while to build, but it is far more inline with how I would like future levels to go.
After the trouble that physics caused me with level 2 "A bridge to far" you would think I'd stay away from it, but could not resist using it again on this level - hopefully in a robust yet still fun way.
As this is a post jam level, playtesting would be very much apricated - you can jump straight to level 5 and try it out, though if this is your first time you may want to do the first few levels to learn the mechanic of the game. Levels are quick so it should only take you a few mins, if it takes too much longer I need to work on explaining the mechanics so let me know in the comments.
Get Loop Dungeon
Loop Dungeon
Control 4 characters through a 15 second time loop to collaboratively solve puzzles and explore the dungeon.
Status | In development |
Author | so-op games |
Genre | Puzzle, Action, Adventure, Role Playing |
Tags | Action RPG, Puzzle-Platformer, Singleplayer, Top-Down, Top Down Adventure |
Accessibility | Textless |
More posts
- Giving the UI some care and attention.Sep 19, 2021
- Chart ToppersSep 18, 2021
- QoL improvement - hero selectorSep 12, 2021
- Cables and PulleysSep 09, 2021
- Blocking out "The Sewer"Aug 18, 2021
- Animations, Sparkles, Pops and GruntsAug 17, 2021
- Taming the boxAug 10, 2021
- Loot the LoopAug 09, 2021
- Loop playback finally solid.Aug 04, 2021
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